![]() ![]() The plot is peppered with illustrious names of ancient history and various figures of Hellenic mythology, stuff that for better or for worse continues to have its own discrete charm. The plot has remained almost unchanged in every aspect: Harmonia, Princess of Argus, has been kidnapped by the Titans and the gods entrust us with the task of saving her while offering us the power of the Diskarmor, a weapon that will allow us to face the whole host of enemies lurking. Were these really Rising Star’s intentions with Rygar: The Battle of Argus? The results tell us the opposite, given that, essentially, we are faced with the same title released in 2002 on the antiquated (but timeless) PlayStation 2. The prerequisite of every remake, logically, should be to improve a previous product in order to re-propose it in a renewed guise and perhaps draw out the greatest possible potential.
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